![]() |
|
u4gm Arc Raiders Weapon Tier List and Best Choices - Printable Version +- SGS FORUM (https://sgs-game.com/forum) +-- Forum: SGS Forums (https://sgs-game.com/forum/forum-1.html) +--- Forum: Wish List (https://sgs-game.com/forum/forum-8.html) +--- Thread: u4gm Arc Raiders Weapon Tier List and Best Choices (/thread-97449.html) |
u4gm Arc Raiders Weapon Tier List and Best Choices - Alam560 - 11-26-2025 After hours and hours of firefights in Arc Raiders—probably somewhere around the sixty-hour mark—you start to see things differently. At first, like most players, I was chasing gear upgrades nonstop, thinking that purple and gold weapons were the magic ticket to victory. But the more time I spent in combat, the clearer it became that almost any gun will get the job done if you know how to use it. Whether it’s a battered common rifle or something rare you pulled out of a high-tier drop, the result is pretty much the same: your enemy hitting the respawn screen. That's when I realised the best weapon in the game is often the one already in your hands, and colour isn’t the measure of worth. This really hit me during a match while using what I thought was throwaway gear snagged from a cheap ARC Raiders Items stash. If there’s one real dud in the arsenal, it’s the Hairpin pistol. Not even kidding, I’ve done better with a hammer, and once, in a rush of panic and luck, I managed to drop an entire squad with it. Every other firearm? Capable of being deadly. Sure, rocking a fully upgraded Osprey can make you feel like a sharpshooter god on maps like Blue Gate or Spaceport, but a common Ferro from a loot crate can match that power closely. It might need one extra bullet to finish things, but dead is dead. That small difference makes you start questioning the grind—why chase elite loot when regular stuff hits almost as hard? When you strip it down, most weapons sit within roughly the same damage range. The so-called “epic” kit feels less special when you realise that someone with a budget Stitcher can end you just as fast. And it probably was some Stitcher owner I looted my flashy rifle from in the first place. These colours and rarity tags? They’re just old habits from years of looter-shooters and collectible games, tricking your brain into thinking more expensive is better. The reality is, skill and positioning win firefights more often than item rarity does. Once I let go of the obsession with hoarding, the game became way more enjoyable. If you accept that your top-tier gear isn’t massively superior, losing it stops feeling like a punch in the gut. Common weapons are easier to find, cheaper to upgrade, and way less stressful to part with. And when your inventory is overflowing and you’re battling that red warning text, this lesson becomes even more valuable. The real freedom in Arc Raiders is knowing you can walk away from a match without caring what drops you lose. That’s when you stop fearing the loss and start playing for the fight itself—and if you want to keep it simple, just buy ARC Raiders Items and focus on the battles that matter. |